OnEvent:
Lua Code:
local pmems = GetNumSubgroupMembers()
local rmems = GetNumGroupMembers()
if (pmems == 0 and rmems == 0) then
BT4Bar5:SetPoint("BOTTOM", BT4Bar6, "TOP", -39, 43)
elseif (pmems >= 1 and pmems <= 5 and rmems==0) then
BT4Bar5:SetPoint("BOTTOM", BT4Bar6, "TOP", -41, 84)
elseif (rmems >= 1 and rmems <= 6) then
BT4Bar5:SetPoint("BOTTOM", BT4Bar6, "TOP", -41, 84)
elseif (rmems >= 7 and rmems <= 10) then
BT4Bar5:SetPoint("BOTTOM", BT4Bar6, "TOP", -41, 126)
elseif (rmems >= 11 and rmems <= 20) then
BT4Bar5:SetPoint("BOTTOM", BT4Bar6, "TOP", -41, 126)
elseif (rmems >= 21 and rmems <= 30) then
BT4Bar5:SetPoint("BOTTOM", BT4Bar6, "TOP", -41, 161)
elseif (rmems >= 31) then
BT4Bar5:SetPoint("BOTTOM", BT4Bar6, "TOP", -41, 197)
end
OnLoad:
Lua Code:
self:RegisterEvent("PLAYER_ENTERING_WORLD")
self:RegisterEvent("GROUP_ROSTER_UPDATE")