Thoose who follow my GitHUB page (so basically noone), may noticed i started working something new. (not again!) I know right, i get bored so easily.
So this is gonna be a full rewrite of Z-Perl, without the unnecessary old crap in the code, and hopefully with no more xml.
What is worth mentioning is that the addon will use a very unique scaling method bypassing the terribad Blizzard one, which will allow almost pixel perfect scaling even on very small/big scale numbers, while the small textures on the frame won't get obliterated (like edges, borders and background positions):
https://www.youtube.com/watch?v=Nh77TEZBj6A
The player frame is almost fully functional but there are no options nor saved variables to handle the size/scale/position changes, but you can download it just to play with it, from here:
https://github.com/Resike/Z-Perl2