Here's an example of the variables that I wanted, I remember changing the macro to reflect what I just put here, but again i don't know how to make it an emote and to make it so that my variables are random but inside of a fixed emote that says "Smokable loots (target) for {variable}."
/script s={2g 37s,9g 22s,16g 89s,37g 55s};SendChatMessage(s[random(1,4)], "SAY")
/cast Revive
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