Originally Posted by Blinky12
I think if you tick something like "Health Gradient" it does it and you can change the colours using the general options.
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I should have been more clear: I meant coloring the HP bar for health deficit, and not for health that you already have. Led has a Classcolored HP deficit, which is ultimately what I would like to replicate in StUF, except with a transparent foreground with classcolored HP deficit, which at this moment, isn't available in StUF unit frames. It works in Stuf Raid, though.