Originally Posted by Fizzlemizz
The textures are stored in the various mpq files so the paths are virtual to the the wow clients extract function (admittedly they most likey are representative of a file structure at Blizzard)
The extract mechanism for mapping the mpq file, the container (blob whatever) of a particular image in that mpq and the "path" to export it to may have an incomplete map(list) of all the textures.
Edit: Extract fails although in-game works is most likely because the two mapping mechanisms were created by two different people/teams
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Any idea how I can do a raw extraction from the MPQ files?