Originally Posted by galvin
Theres no way to put the bar on the left side without causing the main bar UI to scale down. I did the offset, cause setpoint on a different point wasn't working.
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I don't think that's true.
Lua Code:
MainMenuBar:UnregisterEvent("DISPLAY_SIZE_CHANGED");
MainMenuBar:UnregisterEvent("UI_SCALE_CHANGED");
Write your own version of the function (or just copy it and run yours after), then make sure you don't call it in combat.
You might have to run the code again after a multibar update though.