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08-17-14, 06:12 AM   #5
Mayron
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Join Date: Jan 2010
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Originally Posted by Haleth View Post
That's fine then. I don't mind if you use small parts as long as credit is given
Thank you Haleth

I am trying to keep some of the UI more "Blizzard-like" while trying to clean up other parts. I have also made the frames move-able however because of pixel perfect borders, the Icons some times look wrong if the frame has been moved in certain areas of the screen. I heard this is a very common problem where the game client does not handle pixel perfect borders by default.

Here is what I mean:



So it looks slightly different to yours but I still have a few issues with those icon borders. I read somewhere that this code helps but I am using that in a "PLAYER_ENTERING_WORLD" Event but it did not fix anything:

Lua Code:
  1. SetCVar("uiScale", 768/string.match(({GetScreenResolutions()})[GetCurrentResolution()], "%d+x(%d+)"))

I would love some help from anyone but probably should have posted this in a new thread? hehe ah well its not urgent I guess
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