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07-26-18, 11:37 PM   #5
Zenjaa
A Deviate Faerie Dragon
Join Date: Jul 2009
Posts: 10
Originally Posted by Xrystal View Post
I had the same problem with nUI as it moves the minimap from the top corner and recreates the action bars in another location.

The only solution to the problem I could find was to turn off the show right action bars options in the game menu. Because these two button bars are connected to the minimap and any adjustment to the minimap will affect its connected frames.

This works for nUI as we reuse those buttons elsewhere. I did try automatically turning off those options in code but no joy.

I believe the following relates to those options but adjusting those values in nUI didn't help.

https://www.townlong-yak.com/framexm...Controller.lua
Lua Code:
  1. if ( SHOW_MULTI_ACTIONBAR_3 ) then
  2.         BeginActionBarTransition(MultiBarRight, nil);
  3.       end
  4.       if ( SHOW_MULTI_ACTIONBAR_4 ) then
  5.         BeginActionBarTransition(MultiBarLeft, nil);
  6.       end
Yeah, I ended up doing this too. Using a bar mod and manually disabling the right bars in the blizzard options fixed the lua error for me as well.
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