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08-05-10, 01:21 AM   #14
Nefrirr
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Join Date: Jul 2008
Posts: 44
I don't know if it is still too early, but has anyone made observations about file fragmentation in connection with the streaming technology, yet?

GuildWars uses a streaming technology that sounds pretty similar to what WoW is doing with the new launcher and while it worked pretty well from a gameplay perspective, it created horribly fragmented files that caused severe loading hickups. I'm just curious if Blizzard did a better job at this.

Last edited by Nefrirr : 08-05-10 at 03:58 AM. Reason: typo