BUMP
Anyone know of a way to do
Code:
local oldfunc=CompactUnitFrameUtil_UpdateFillBar;
function CompactUnitFrameUtil_UpdateFillBar(frame,previous,bar,...)
if bar==frame.myHealPrediction or bar==frame.otherHealPrediction then
return previous;
end
return oldfunc(frame,previous,bar,...);
end
hooksecurefunc("CompactUnitFrame_SetUpFrame",function(frame)
frame.myHealPrediction:Hide();
frame.otherHealPrediction:Hide();
end);
without getting action blocked errors?