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01-31-14, 11:58 AM   #1
riph
A Murloc Raider
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Join Date: Jun 2009
Posts: 7
Uneven Warlock Specs Bars

I'm using the oUF Warlock Spec Bars module for Burning Embers/Soul Shards/Demonic Fury. However I don't know if I'm doing something wrong, or I'm using a dodgy version of the module, but I cannot for the life of me get the individual embers/shards to be equal width, the last one always seems to a bit bigger than the others.

Lua Code:
  1. lib.gen_warlock_bars = function(f)
  2.   local wb = CreateFrame("Frame", "WarlockSpecBars", f)
  3.   wb:SetPoint("BOTTOM", f.Health, "TOP", 0, 3)
  4.   wb:SetWidth(150)
  5.   wb:SetHeight(8)
  6.  
  7.   for i = 1, 4 do
  8.     wb[i] = CreateFrame("StatusBar", "WarlockSpecBars"..i, wb)
  9.  
  10.     lib.gen_backdrop(wb[i])
  11.  
  12.     wb[i]:SetHeight(6)
  13.     wb[i]:SetStatusBarTexture(cfg.statusbar_texture)
  14.  
  15.     wb[i].border = lib.gen_border(wb[i])
  16.  
  17.     local point = wb[i]
  18.  
  19.     if i == 1 then
  20.       point:SetWidth((150 / 4) - 4)
  21.       point:SetPoint("LEFT", wb, "LEFT", 0, 1)
  22.     else
  23.       point:SetWidth((150 / 4) - 4)
  24.       point:SetPoint("LEFT", wb[i-1], "RIGHT", 3, 0)
  25.     end
  26.   end
  27.  
  28.   f.WarlockSpecBars = wb
  29. end
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