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08-15-14, 10:14 AM   #9
liquidbase
A Warpwood Thunder Caller
 
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Join Date: Apr 2010
Posts: 97
Okay, but the problem is that the event does not close the frame where reproducible. And as far as I have all the relevant events in the Bag-script:

Lua Code:
  1. self:RegisterEvent("BAG_UPDATE")
  2. self:RegisterEvent("PLAYERBANKSLOTS_CHANGED")
  3. self:RegisterEvent("BAG_UPDATE_COOLDOWN")
  4. self:RegisterEvent("ITEM_LOCK_CHANGED")
  5. self:RegisterEvent("BANKFRAME_OPENED")
  6. self:RegisterEvent("BANKFRAME_CLOSED")
  7. self:RegisterEvent("BAG_CLOSED")
  8. self:RegisterEvent("REAGENTBANK_UPDATE")
  9. self:RegisterEvent("BANK_BAG_SLOT_FLAGS_UPDATED")

That's the reason why I ask.