How to do SetBackdrop and handle 1px stuff in just one call.
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05-27-11, 06:18 AM
A Theradrim Guardian
Join Date: Jul 2009
I like the example. I did something similar with my UI to apply an inner glow from within Skinner's frame factory after realizing that SetBackdrop ist nothing more than a convenience function for 9 :CreateTextures, some :SetPoints and affine transformations via SetTexCoords (rotating the border tiles). You can reverse engineer it pretty easily when looking at the regions of a new frame after setting the backdrop.
And I have to agree with Goldpaw that creating clean borders is a somewhat difficult endeavor from time to time. I sometimes had issues with spacing between the border and the background when there shouldn't be any.
Last edited by hankthetank : 05-27-11 at
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