Not a problem.
It did just occur to me that nUI's class engine does not currently print the class name, only the icon. I'll have to make sure I fix that in nUI6.
In the meantime, if you add the following to your [
Interface > AddOns > nUI > Layouts > Default > HUDLayouts > {hud mode} > nUI_HUDSkin_{hud mode}_Target.lua ] file it will add an easy to see class icon top dead center in the HUD immediately below the target casting bar...
Code:
["Class"] =
{
anchor =
{
anchor_pt = "TOP",
relative_to = "$parent_Casting",
relative_pt = "BOTTOM",
xOfs = 0,
yOfs = 5,
},
options =
{
enabled = true,
size = 75,
inset = 6,
strata = nil,
level = 2,
},
},
You can change the size of the icon by playing with the "
size = 75" element.