Filter Buffs/Debuffs on Default Nameplates
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09-20-17, 04:03 AM
Join Date: Jan 2011
Running this code the past days in different environments leads me to the conclusion that there is no logic behind which buffs/debuffs show up in spite of that they are not whitelisted.
I will add an additional blacklist filter for now. Let's see if this gets out of hand fairly quickly or if the list is clearly arranged.
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