Originally Posted by ObbleYeah
that is such a weird call name to choose over just consolidating it all into UnitIsTapped
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I could agree with the new function sounding a bit complicated, but it should make more sense. What the current UnitIsTapped actually means is... "UnitIsTappedBySomeoneElse". Had to look that up actually, thought it meant "UnitIsNotYetTappedBySomeoneElse".