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12-19-06, 07:24 PM   #3
greenstpne
A Murloc Raider
Join Date: Dec 2006
Posts: 6
Hmm

Well bugsack picks up all errors - meaning that these errors shouldn't be happening...I loaded up bugsack cause I was trying to find out what was lagging my system during combat and it turns out I am getting hundreds of errors. Wouldn't you think that is a problem?

Those errors are probably caused by some code thats either running in a loop calling a function no matter the state of combat or some open ended function that is called by ctmod to check the status of frames for buff updates or something...

Basically the mod is great but we have a lag cost associated with the use.
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