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09-05-20, 06:37 PM   #6
SDPhantom
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Join Date: Jul 2006
Posts: 1,977
Nope. The only way around it is to write addon code to create an ActionButton, then have the binding click it.

I'd probably use SetOverrideBinding*() so it doesn't clutter Bindings.wtf. The first argument to these functions is the binding's owner. This lets you manage bindings as a group. For example, you can use ClearOverrideBindings() to remove all bindings that are owned by a frame.
Lua Code:
  1. local Button=CreateFrame("Button","AddOnName_ButtonName",nil,"SecureActionButtonTemplate");
  2. Button:SetAttribute("type","macro");
  3. Button:SetAttribute("macrotext","/cast [@mouseover] MySpell");
  4. SetOverrideBindingClick(Button,"F1","AddOnName_ButtonName");
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Last edited by SDPhantom : 09-05-20 at 07:03 PM.
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