ia there a way to change the default reaction colors, in 1.4
I use to define the colors with
Code:
local FACTION_BAR_COLORS = {
[0] = {r = 1, g = 0.3, b = 0.22},
[1] = {r = 0.8, g = 0.3, b = 0.22}, -- hated, dark red
[2] = {r = 1, g = 0, b = 0}, -- hostile, bright red
[3] = {r = 1, g = 0.5, b = 0}, -- unfriendly, orange
[4] = {r = 0.9, g = 0.7, b = 0}, -- neutral, yellow
[5] = {r = 0, g = 0.6, b = 0.1}, -- friendly, dark green
[6] = {r = 0, g = 1, b = 0}, -- honored, bright green
[7] = {r = 0.25, g = 0.4, b = 0.9}, -- reverted, blue
[8] = {r = 0.6, g = 0.2, b = 0.8}, -- exalted, purple
}
I did try to change it to 1.4
Code:
local fcolors = setmetatable({
fraction = setmetatable({
[0] = {r = 1, 0.3, 0.22},
[1] = {r = 0.8, 0.3, 0.22}, -- hated, dark red
[2] = {r = 1, 0, 0}, -- hostile, bright red
[3] = {r = 1, 0.5, 0}, -- unfriendly, orange
[4] = {r = 0.9, 0.7, 0}, -- neutral, yellow
[5] = {r = 0, 0.6, 0.1}, -- friendly, dark green
[6] = {r = 0, 1, 0}, -- honored, bright green
[7] = {r = 0.25, 0.4, 0.9}, -- reverted, blue
[8] = {r = 0.6, 0.2, 0.8}, -- exalted, purple
}, {__index = oUF.colors.fraction}),
}, {__index = oUF.fcolors})
the idear behind this is to color the powerbar if
Code:
self.Power.colorReaction = true