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07-25-12, 04:57 AM   #159
AcidWeb
A Theradrim Guardian
 
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Join Date: Oct 2008
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Originally Posted by SDPhantom View Post
This seems to be true. Even though GetInspectSpecialization() accepts a UnitID, it seems to only return usable values after INSPECT_READY fires with that unit's GUID and stops doing so when another player is inspected or when ClearInspectPlayer() is called. This means the game client only stores inspect data for one player at a time and clears it when it's no longer needed.
Yes I found that too.
That is sad - Now we can get enemy arena team specializations in nice format but still need mess with inspections to get specs of our team.