Filter Buffs/Debuffs on Default Nameplates
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09-13-17, 06:42 AM
Join Date: Jan 2011
I will have a look into this.
As far as overwriting Blizzard functions goes, i'm not really a fan of doing it but i haven't found a clean solution to filter the buffs.
I also still don't really understand how Blizzard itself filters the buffs. When I am playing on my Feral Druid and spec into Savage Roar, it is displayed above the PersonalResourceDisplay. The question is, how does the game know that it has to show this buff in particular. So there must be some kind of filtering already in place. The only important thing is, can you access it by Lua or is it somewhere in the C code. I couldn't find a pre-set whitelist in the interface code so I'm guessing you can not access it.
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