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08-25-17, 03:00 PM   #1
Tercioo
An Aku'mai Servant
 
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[7.3 / 7.2.5] Textures not caching on memory

Texture:SetTexture() are reading the texture file from the HD every time it's called to set a different texture or on Texture:Show().
If I'm not mistaken, this got fixed on 7.1 but it's back.
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