Originally Posted by Dridzt
Or you could put all locales into one file so the game loads just the one....
(and use GetLocale() to process the relevant section)
Loading delays are caused in part by the game seeking to a file (sometimes not finding it and writing to FrameXML.log and so on)
If you use one file to keep all your locales that's not an issue.
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Yeah, i curretly using this method, but still a lot of time seems to go to waste since you wont ever use most of them.