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10-21-18, 09:51 AM   #1
LudiusMaximus
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How to check if player is "outside" (mounting possible)

Is there a function to tell if the player is "inside" (where mounting is not possible) or "outside" (where mounting is possible)?

What I am really after is this: When the PLAYER_MOUNT_DISPLAY_CHANGED event is triggered and I check for (IsMounted() == false), I want to know if the player has been dismounted automatically for entering a building.

Thanks!
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