Originally Posted by lilsparky
sure, but the extent of the edits weren't things like reworking an algorithm so much as fixing things like typos or adding missing arguments for api changes -- stuff that causes a mod to actually pop and error rather than simply not do what it's supposed to.
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This is only partially correct. The version string in the TOC files were also edited to match the current WoW build, even if the AddOn hadn't been updated to use the more recent APIs. Also, Lua errors were turned off in Config.WTF so the end-user never knew that they were occurring. In essence, they were forcing AddOns which weren't actually updated for the current version to run in the current version and fail silently.