Source:
http://www.arenajunkies.com/topic/23...orking-method/
Lua Code:
local disableLossOfControlCooldown = function()
for _, b in pairs(ActionBarActionEventsFrame.frames) do
b.cooldown:SetLossOfControlCooldown(0,0)
end
end
local f = CreateFrame("Frame")
f:RegisterEvent("LOSS_OF_CONTROL_ADDED")
f:RegisterEvent("LOSS_OF_CONTROL_UPDATE")
f:SetScript("OnEvent", disableLossOfControlCooldown)
Not sure if there is anything better. Maybe it even possible to just kill SetLossOfControlCooldown.