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03-15-12, 05:34 PM   #6
lerb
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Join Date: Aug 2008
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Originally Posted by magicsimon View Post
You got most of it well placed!

Centered and vertical(eye movement) for the important focus stuff is better for the eyes and head(widescreens). But repeatable stuff should be minimized(target debuffs etc.) a bit more.

Did you try move minimap and chat frame down instead of up?

Some eye thing again as i recall

When I say eyes etc. then the better placing of components, the less stress the eyes and head get which makes u able to focus better and longer...
Sounds like a potent pill commercial haha...
Cheers for the feedback!

I've laborated a bit with the chat, trying to fit it to the bottom. The problem is that this UI is designed on a laptop, 15,6" or whatever it is, so there's literally no space to waste. This is the best I could come up with.

The minimap needs to be at the top (for me personally). I've tried placing it at the bottom of the screen in various other UI's I've thrown together but it always make me sad, sad and sad.

The size of the debuffs are, well, big. But this is because I want to keep good track of them, since I play a class that's heavily dependent on just that, and I prefer icons with counters instead of bars.
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