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03-16-12, 03:41 AM   #9
lerb
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Join Date: Aug 2008
Posts: 264
Originally Posted by Phanx View Post
The large, bright, class-colored bar across the top is very distracting. You said this can be moved or turned off, but I wouldn't default to showing it that way.

The target debuffs are incredibly huge, and this is coming from someone who can barely tell they are there on a 27" screen if I don't use my glasses.

Also, the debuffs might be better placed above the target frame, rather than next to it, where they make the UI look lopsided.

The target frame should probably be wider, so that names are not truncated.

The health on the target frame should be shown in a more human-readable format, like "147m", instead of a long string that is meaningless at first glance and requires actually being read.

Framerate and average latency are pretty much never remotely important, so I don't understand why anyone wants them showing on the screen all the time. It's just more stuff to clutter up the screen and distract the eye from things that actually matter.
Thanks! Thats some really good points you got there Phanx.

The HP-string, you're absolutely right, now that you mentioned it it looks almost stupid. I don't know if I want the frame wider though, id sacrifice a few long names to get the size i want.

The latency and fps are good points aswell, i dont fond myself looking at them nearly at all.

I cant understand why people hate my target debuffs though! How much more space would a debufftracking addon with bars take? Id say quite some. I personally need those debuffs, and i want to easily be able to see what debuff im looking at and a visible timer.
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