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01-03-06, 08:48 AM   #4
Cairenn
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Join Date: Mar 2004
Posts: 7,134
Priests

· Martyrdom - This talent will now trigger on melee special abilities as well as on melee swings. The tooltip has been clarified to indicate this ability only works on melee strikes.

· Dispel Magic - Mana cost now based on a percentage of base mana.

· Cure Disease - Mana cost now based on a percentage of base mana.

· Abolish Disease - Mana cost now based on a percentage of base mana.

· Mind Blast - Threat raised on ranks 7, 8, and 9. Incorrect data had been entered in those spells, resulting in less threat generated than designed.

· Blackout - The stun effect's duration no longer diminishes or is diminished by controlled stun abilities and spells (e.g. Cheap Shot, Hammer of Justice, Charge etc...).

Rogues

· Sword Specialization - Special attacks such as Sinister Strike, and Mortal Strike now properly trigger the chance to gain an extra attack.

· Mace Specialization - The stun effect's duration no longer diminishes or is diminished by controlled stun abilities and spells (e.g. Cheap Shot, Hammer of Justice, Charge etc...).

· Slice and Dice - This finisher can now trigger the Ruthlessness talent.

Shaman

· Lightning Shield - This spell will now proc when the shaman is struck by elemental attacks.

· Stormstrike - Earthbind and Stoneclaw totems will no longer use up charges of Stormstrike.

· New Spell - Tranquil Air Totem. Creates a totem that reduces the threat caused by nearby party members by 20%.

· Grounding Totem - This totem will no longer absorb the spell from Crippling Poison or Deadly Poison.

· Purge - Mana cost now based on a percentage of base mana.

· Cure Poison - Mana cost now based on a percentage of base mana.

· Cure Disease - Mana cost now based on a percentage of base mana.

· Poison Cleansing Totem - Mana cost now based on a percentage of base mana.

· Disease Cleansing Totem - Mana cost now based on a percentage of base mana.

Warlocks

· Searing Pain - Reduced mana cost by 10%.

· Infernal and Doomguard - Increased armor 10% and damage 30% on both pets.

· Soul Link - This spell can no longer be partially dispelled off the warlock. In addition, Soul Link can no longer be used on non-demon pets.

· Hellfire - Victims of Hellfire are now able to resist properly. Warlocks continue (as designed) to be unable to resist their own damage.

· Curse of Shadow and Curse of the Elements - These curses can no longer cause resistance to become negative. To compensate, both curses now increases the damage taken from the appropriate schools by a percentage.

· Summon Felsteed - Mana cost reduced.

· Summon Dreadsteed - Mana cost reduced.

· Pyroclasm - The stun effect's duration no longer diminishes or is diminished by controlled stun abilities and spells (e.g. Cheap Shot, Hammer of Justice, Charge etc...).
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