lua Code:
for _, f in pairs(ComboPointPlayerFrame.ComboPoints) do
for _, g in pairs({ f:GetAnimationGroups() }) do
for _, a in pairs({ g:GetAnimations() }) do
a:SetDuration(a:GetDuration() * 0.5)
end
end
end
Should, in theory, reduce the animation time by 50%. If you want them even faster, lower the multiplier.