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10-09-14, 09:19 AM   #19
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Originally Posted by SDPhantom View Post
If you're interested in using the parser, I'll look into developing it more. It'll take a lot of work to get it completely AIML compliant. One thing I'll need to do if I work on it again is to throttle the processing. Some results can hang the game for a few seconds depending on how many recursions are run.
i'm totaly busy with my current project and won't use it in the near future. So, there's no need to put work into it right now - at least not from my perspective.
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