Originally Posted by Nibelheim
Okay, the bugged timer had a check in it to not run in combat. So hopefully that timer was the cause of lag problems and hopefully it's all fixed up now. Let me know if it ain't
DoT tracking shouldn't be too hard. Movement and other options to come soon.
New nameplates are next on my to-do list.
|
OMFG - thats really great - Real is absolut the best Compi - with a great distance to all the ohter (imho), only the nameplates....its great to know that you change it a little bit!