Originally Posted by semlar
Talking to a trainer at some point beforehand should be required for it to break, since that's what populates GetNumTrainerServices. This would explain why reloading prevents the crash because the function would go back to returning 0.
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I was getting this error on characters that I hadn't been to a trainer with in weeks (literally, since I have 36 characters on 6 servers and don't play any of them according to a schedule). It only happened when I had Learning Aid enabled and was either reloading the UI or after switching characters and on the loading screen before entering the world.
As I posted, though, for some reason the latest (r12) alpha release of Learning Aid has cured that error, at least for me.