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Thread: My UI Feedback
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01-23-15, 10:27 PM   #5
A Flamescale Wyrmkin
Join Date: Mar 2007
Posts: 142
Fantastic suggestion on the raid frames. The only reason I had combatlog is to balance the chat frame in terms of symmetry, and largely I just use it for snap checking deaths, which has its own window in 6.1.

Any suggestions on boss frames? Make them less wide and switch to stock blizzard style square timers with swirl?

The poisons are interesting. I'll code them to only show up if they're less than 15 minutes or something.

The font outside of my UF's are necessary as they are visual ques for various things, they are comfortably legible at a glance on my monitor.

The font on the damage meters is going when I get time to either change the code, or find a damage meter I like better, just don't like the skada cpu whoring.
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