Thread: FPS drop
View Single Post
12-25-14, 06:44 AM   #8
Draven006
A Fallenroot Satyr
Join Date: Sep 2012
Posts: 23
Originally Posted by Rythal View Post
The FPS drop is expected, just not as much as it was. To be redoing and recreating the maps system means it is constantly doing things (redrawing, calculating, checking), and any attempt at throttling it has people sabre rattling that the maps are not running smoothly anymore.

There is a version up on github now which attempts to fix the 2 biggest causes of FPS drop, along with a .5 second throttling so it's not as smooth as it was, but it's barely noticable. Give it a try and see if it makes much difference.

As a comparison I just did some testing.

Test: flying from shrine to great wall and back in Vale
Base: 70-75fps
Carb Alone: 60-70fps
Carb Alone map window closed: 70-75fps
Carb + Quests: 50-55fps
Appreciate you looking into this, but you still have to agree that 70-75 drop to 50-55 FPS is HUGE
I have installed the Github version and there was a slight difference
Inside Garrison grounds
went from +-28FPS to 31FPS

Inside Town hall
Went from +-57FPS to 83FPS

I generally play the game while out questing at 55fps and dungeons at 32FPS
But with that kind of drop Questing is (even with the new github) 42FPS and 24FPS in dungeons.

That makes things begin to stutter. to depressed to see that it does in a Raid
  Reply With Quote