Originally Posted by galvin
So for a proper lineID I need to take the last set of digits from the spellGUID?
Be nice if blizzard had docs on this. Right now I use combatlogunfiltered for spell missed, energized, failed.
If the new spellGUID has all the info now, thats actually useful. But I couldn't find any lua code using the new lineID format.
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Thats a totally different thing. These are only cover when you start/stop/fail/succeed with a spellcast. The miss/parry/dodge/evade/glacing/crusing/crit/multistrike events came after the spell hits the target. And you still gonna need different events to track those.