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07-09-18, 02:05 AM   #1
Fizzlemizz
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Player_entering_world

I don't know if this has been noted anywhere or if it is actually a BfA change.

PLAYER_ENTERING_WORLD has some parameters now to differentiate how you got into the world when this event fired, very handy:
Code:
initialLogin and reloadingUI
Code:
if event == "PLAYER_ENTERING_WORLD" then
	local initialLogin, reloadingUI = ...
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