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Disabling Player Unit Frame's Autofading
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07-04-16, 03:22 AM
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Resike
A Pyroguard Emberseer
Join Date: Mar 2010
Posts: 1,290
I have also look into this, it looks like the animation and SetAlpha changes run directly in the game's C code, so we won't be able to override it. You bets bet would be to hide the frame and build a replica. It should't be that hard.
Resike
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