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10-14-20, 04:33 PM   #7
gmarco
An Onyxian Warder
 
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Join Date: Dec 2009
Posts: 362
Hi all again.

Fonts are working now.

I have changed the function call to:

Lua Code:
  1. SetFont(_G.AchievementFont_Small,              GMFONTS["B"], 12)
  2.     SetFont(_G.FriendsFont_Large,                  GMFONTS["N"], 15, nil, nil, nil, nil, 0, 0, 0, 1, -1)
  3.     SetFont(_G.FriendsFont_Normal,                 GMFONTS["N"], 13, nil, nil, nil, nil, 0, 0, 0, 1, -1)
  4.     SetFont(_G.FriendsFont_Small,                  GMFONTS["N"], 11, nil, nil, nil, nil, 0, 0, 0, 1, -1)
  5.     SetFont(_G.FriendsFont_UserText,               GMFONTS["NR"], 12, nil, nil, nil, nil, 0, 0, 0, 1, -1)
  6.     SetFont(_G.GameTooltipHeader,                  GMFONTS["B"], 15, "OUTLINE")
  7.     SetFont(_G.GameFont_Gigantic,                  GMFONTS["B"], 32, nil, nil, nil, nil, 0, 0, 0, 1, -1)

and it seems to work

Now I have to fix another iussue in PhanxConfig-Dropdown that seems to use a frame with a SetBackdrop.

Ahhh it will be a long night
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