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12-17-20, 10:13 AM   #2
SDPhantom
A Pyroguard Emberseer
 
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Join Date: Jul 2006
Posts: 2,326
You could do something like this.

Code:
local SongList={
	"songA";
	"songB";
	"songC";
};

print(SongList[math.random(#SongList)]);
This should print a random string grabbed from SongList. The length operator (#) returns the length of the table (number of consecutive numerical indices starting at 1). Giving only one argument to math.random() is the same as calling math.random(1,n) where n is the number you're passing it.

PS: If you're referencing sounds located in your addon folder, you need to make sure the path is formatted relative to WoW's root directory.
It should look something like this:
Code:
"Interface\\AddOns\\YourAddOn\\PathToSound"
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Last edited by SDPhantom : 12-17-20 at 10:20 AM.
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