Phanx: by any random chance, having had same error in beta, is your client running in DirectX 11 mode? I noticed from your log that you have a GT8800 card (which is a DX9 card), and the problem I had in beta was that the client defaulted to running in DX11 mode, while I am using an older DX9 card (GTX280), and... something caused it to crash randomly with that #132 error. Changing the game to run in DX9 mode fixed it for me (options -> advanced -> Graphics API).
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