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10-13-20, 11:09 PM   #3
SDPhantom
A Pyroguard Emberseer
 
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Join Date: Jul 2006
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Sounds familiar.

Cheekiness aside, there are a few ways to detect a party/raid member's death.

I would actually watch UNIT_HEALTH and react when UnitHealth() returns zero. The combat log has a limited range and can miss deaths if they happen far away.

I may be tempted to make this myself whenever I find the time just for the fun of it.
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Last edited by SDPhantom : 10-13-20 at 11:50 PM.
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