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06-18-20, 11:52 PM   #1
JDoubleU00
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Join Date: Mar 2008
Posts: 460
Who Buffed Me in Classic

In classic, drive by buffs are common. I had an idea to create an addon that grabs the name of the player who buffed you and do a /ty. The later part is theoretical, but here is my hacked together code.


Code:
local JWB = CreateFrame("Frame")

local function(WhoBuff)
	print("Buffed!")
	local buffnum=0
	for i=1, 40 do
		local name, __, count,_,_,_,caster = UnitBuff("player", i, "HELPFUL");    -- buffs only
		if (not name) then
			buffnum=i
			casterName = caster==nil and "unknown" or caster=="player" and "you" or caster=="pet" and "your pet" or UnitName(caster)
			print("Caster: "..casterName)
			print("break"..i)
			break;    --end the loop
		end
   end
end

JWB:SetScript("OnEvent", WhoBuff)
JWB:RegisterUnitEvent("UNIT_AURA", "player")
What I thought would happen is when my toon is buffed, the code would loop through the buffs and pick the last one and print the caster name. Maybe I am misreading the API documentation or I should not try coding until I adjust to a new shift.
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