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05-02-18, 01:15 PM   #5
Seerah
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Originally Posted by VincentSDSH View Post
Wow...this seems like a lot to get coords, am I doing this right?
Lua Code:
  1. local x, y = C_Map.GetPlayerMapPosition(  C_Map.GetBestMapForUnit("player") , "player" ):GetXY()
Or you could just do this:
Lua Code:
  1. local positionData = C_Map.GetPlayerMapPosition(C_Map.GetBestMapForUnit("player"), "player")
And then use positionData.x and positionData.y


/edited because GetCurrentMapID is tied to the world map display
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Last edited by Seerah : 05-02-18 at 01:52 PM.
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