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07-25-16, 10:40 AM   #1
zork
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frame:Show() and frame:Hide() is causing fps drops

I think the following is related to the texture memory issues, but I'm not sure.

On my compass castbar addon I experienced fps drops.

I changed the latency texture from Show/Hide to SetAlpha already. But Show/Hide on the castbar still causes fps drops.

If I comment out frame:Show() and frame:Hide() there is no fps drop at all.

I tried reparenting to a hidden frame and reparenting to UIParent when shown. Same fps drop.

Using SetAlpha on the frame works for me. No fps drops any more. Still super wierd.

https://github.com/zorker/rothui/com...840ed79c4e9cdf

How do you handle these fps drops?
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