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05-13-17, 09:41 PM   #20
lightspark
A Rage Talon Dragon Guard
 
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Join Date: Sep 2012
Posts: 341
Originally Posted by MunkDev View Post
Wait.. really? Seems like that should have come up in the conversation Ketho quoted. Cool beans. ;o
Yeah, that's the first thing I tested But your mask should be a separate texture, you can't "cut" it via mask:SetTexCoord(...). Last time I tested it SetTexCoord had no effect on mask texture, I'm not sure if it's a bug or intended though..
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Last edited by lightspark : 05-13-17 at 09:44 PM.
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