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08-05-17, 09:15 AM   #3
Mortimerlol
A Cliff Giant
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Join Date: Jul 2017
Posts: 71
Originally Posted by pas06 View Post
use event NAME_PLATE_UNIT_ADDED, argument is a unitID, check the mobs's name with UnitName(unitID) then you can get the nameplate with C_NamePlate.GetNamePlateForUnit(unitID). i guess you will also need NAME_PLATE_UNIT_REMOVED to remove the changes you made.
Thanks for answering !!

Yes, Im trying with NAME_PLATE_UNIT_ADDED, and yes, put unitID as COMBAT_LOG_EVENT_UNFILTERED... i can compare but i cant link with nameplateXunitframe, etc....
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