thank you all for the info, it physically works now just the text formatting
this is my formatting for the standard xp/rep bars, how would i implement this here, as i am unable to fully comprehend the API for the artifact bars i am still having issues
Lua Code:
local xp, max, rest = UnitXP("player"), UnitXPMax("player"), GetXPExhaustion()
text:SetFormattedText("Level %d XP: %d / %d", level, xp, max)
would i change out to
Lua Code:
local max, current = xpForNextPoint, artifactXP
text:SetFormattedText("XP: %d / %d ", current , max)