I managed to make my Raid Pets spawn, but there are a few problems with them: When they spawn they spawn like they're "out of range" and I don't know how to edit the size of them, since they're parented to my raidframe they have the same size.
I've tried it with the following code from oUF_Noob, but it gave me a .lua error for "self".
Code:
if(self:GetAttribute('unitsuffix') == 'pet') then --it's a pet (need to change these, power bars not showing?)
self:SetWidth(40)
self:SetHeight(20)
self.Health:SetWidth(40)
self.Health:SetHeight(15)
self.Health.value:Hide()
self.Auras:Hide()
self.Debuffs:Hide()
self.Health.colorTapping = false
self.Health.colorClass = false
self.Health.colorReaction = true
self.Health.colorDisconnected = false
self.PostUpdateHealth = updateHealth
self.PostUpdatePower = updatePower -- let the colors be
self.Power:SetPoint("TOPLEFT", self.Health, "BOTTOMLEFT", 0, 0)
self.Power:SetWidth(40)
self.Power:SetHeight(5)
self.Power:SetAlpha(0.8)
self.Power.value:Hide()
self.Name:Hide()
self.Level:Hide()
self.ignoreBanzai = false
self.ignoreDruidHots = false
Is there another way to resize the raidpet frames and show them like they're in my range?