Thread: RealUI
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04-09-14, 04:29 AM   #3409
tmil93
A Murloc Raider
Join Date: Feb 2014
Posts: 7
Originally Posted by Anj View Post
Hi. I copied the Aurora folder from 8.0 r27 and pasted it in r28.

In another matter, the porky font (for crits) might show up again in the scrolling damage text. What I did to fix this:

- copy NibRealUI/Fonts/pixel_crits.ttf
- paste in MikScrollingBattleText/Fonts
- rename porky.ttf to porky.bak (or whatever name)
- rename pixel_crits.ttf to porky.ttf
Thanks for the quick response! I'm not having issues with the fonts, however, my issue with Aurora is now completely fixed. It could also have something to do with me updating miks to the latest version instead of the modified. I wouldn't begin to know where to start at LUA files and stuff. All the coding and functions of the LUAs are like Swahili to me.